

//Menu object creation
oCMenu2=new makeCM("oCMenu2") //Making the menu object. Argument: menuname
oCMenu2.frames=0

//Menu properties   
oCMenu2.pxBetween=0
oCMenu2.fromLeft=0 
oCMenu2.fromTop=200   
oCMenu2.rows=0 
oCMenu2.menuPlacement=""

oCMenu2.offlineRoot="" 
oCMenu2.onlineRoot="" 
oCMenu2.resizeCheck=1 
oCMenu2.wait=0 
oCMenu2.zIndex=0

//Background bar properties
oCMenu2.useBar=1
oCMenu2.barWidth="menu"
oCMenu2.barHeight="menu" 
oCMenu2.barClass="clBar"
oCMenu2.barX="menu"
oCMenu2.barY="menu"
oCMenu2.barBorderX=0
oCMenu2.barBorderY=0
oCMenu2.barBorderClass=""

//Level properties - ALL properties have to be specified in level 0
oCMenu2.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu2.level[0].width=135
oCMenu2.level[0].height=10
oCMenu2.level[0].regClass="clLevel20"
oCMenu2.level[0].overClass="clLevel20over"
oCMenu2.level[0].borderX=0 
oCMenu2.level[0].borderY=0
oCMenu2.level[0].borderClass="clLevel20border"

oCMenu2.level[0].offsetX=0 
oCMenu2.level[0].offsetY=0
oCMenu2.level[0].rows=1
oCMenu2.level[0].align="right" 

/*(name,parent,txt,lnk,targ,w,h,img1,img2,cl,cl2,align,rows,nolink,onclick,onmouseover,onmouseout)*/
/******************************************
Menu item creation:
myCoolMenu.makeMenu(name, parent_name, text, link, target, width, height, regImage, overImage, regClass, overClass , align, rows, nolink, onclick, onmouseover, onmouseout) 
*************************************/
oCMenu2.makeMenu('waste','','Bongo','bongo.html','',135,20)
	
oCMenu2.makeMenu('benches','','Buckler','buckler.html','',135,20)

oCMenu2.makeMenu('planters','','Cross','cross.html','',135,20)

oCMenu2.makeMenu('treegrates','','Dish','dish.html','',135,20)

oCMenu2.makeMenu('bollards','','Santa Clara','santaclara.html','',135,20)

oCMenu2.makeMenu('tables','','Slant','slant.html','',135,20)

oCMenu2.makeMenu('monument','','Stack','stack.html','',135,20)

oCMenu2.makeMenu('wall','','Back to<br/>Quick Crete','http://www.quickcrete.com/','_blank',135,35)



//Leave this line - it constructs the menu
oCMenu2.construct()		
